This KER comes as a mobile application which includes three specific innovations:
Gamification tools: This service provides feedback on daily consumption taken from single appliances and tasks, using commercial smart plugs. Data is collected with the aim of providing feedback (and a scoring) on how good they have performed according to economic (tariffs), environmental (type of production available in that moment) and social (helping the balance of the local community) parameters.
Energy social network software: Service for providing an environment that bounds together users and their energy data in an easy-to-share performance environment, also involving 3D or similar interfaces, that help to visualize the “community” aspect of energy distributed consumption and production.
User interfaces: Set of interfaces, based on flexible “cards” that focus on the interconnection and mashup of different components of energy sources.
